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Nymph - Alseid
Beauty sots

Beauty sots

Flower crown close-up

Flower crown close-up

Texture: character view

Texture: character view

Texture: UV view

Texture: UV view

Zbrush view

Zbrush view

Scan head vs Handmade modifications

Scan head vs Handmade modifications

Marvelous Designer shots

Marvelous Designer shots

Lighting process in Marmoset Toolbag 4

Lighting process in Marmoset Toolbag 4

Nymph - Alseid

Hi everyone!
I'm finally able to show you my last character. It's a nymph from the Greek mythology, precisely an Alseid: an earth nymph of glens and groves. Nymphs were beloved by everybody, they make nature fertile and they inspire human beings. They are bound to a specific place and many men who crossed their walk have later painted a beautiful painting, composed a memorable music piece or wrote about their encounter in an important book.
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I used this project to improve the use of XYZ texture workflow and scanned models since the head mesh is a scan to which I applied an XYZ texture. Given that I don't have a lot of experience with hair creation I tried to keep a simple haircut focusing on embracing the process and making it more automatic. For the rendering, I used the new Marmoset 4 which is so nice!
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The whole character is about 100k poly, I think I could optimize more but I'm happy with the final result!

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